ArTchie-Bedder-Suite / Docs
Documentation
The same guides that ship inside the suite — every page here is generated from the markdown in the box, so the site can never say something the product doesn't. In the editor: Tools › ArTchie › ★ Documentation, or the Getting Started window that opens on first load.
ArTchie-Bedder-Suite
BedderScript guideSandboxed in-game scripting and the runtime level editor.guideBedderScript API referenceEvery builtin the sandbox exposes. The census, as a page.referenceBedderScript ManualLanguage, standard library, engine API, running scripts, the four faces.manualModdable-root patternOffer modding without making the whole game moddable.patternSecurity & the sandboxWhat a .bedder script can and cannot reach, and how the limits are enforced.security
ArTchie-Suite
ArTchie CoreThe front door — Getting Started hub, docs by subject, settings.guideBuilt for where Unity is goingWhy the suite survives the CoreCLR cutover and the GameObject/ECS unification.positioningAtlasThe code intelligence graph — search, trace, snippets, dead methods.guideAnvilProject health — ten scanners with reports humans and agents both read.guide · 10 reference pagesRivetScene tools — query, batch rename, bookmarks, prefab diffs.guide · 10 reference pagesScribeDocumentation that stays honest — generated, then checked for drift.guide · 4 reference pagesCharterGame plans as assets — pillars, loop, scope, risks, milestones.guide · 10 reference pagesFolioA reading surface for markdown, right where you work.guide